+Strike+
Only engaged fighters can perform a strike action. Gather a number of D6s equal to your fighter’s Weapon Skill value and roll them. Each that exceeds your target’s Weapon Skill value hits them. Move onto the wounding step for each success. When performing strikes, the attacking fighter gets -1 Weapon Skill for each enemy that can reach them outside of their target. Similarly, targets of strikes get -1 Weapon Skill for each of your allies that can reach them. Prone fighters halve their Weapon Skill for strikes.
Special Rules
Melee Weapons tend to have one or more of the following abilities. Typically this is a bonus followed by X+. This means if you rolled X or higher when rolling to hit your target with a strike, you can perform the special rule’s effect regardless if successfully hit your target.
| Special Rule | Description |
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