Inquisitorial Warband

The inquistion is a force of disprate inquisitors, sanctified by the state. With them comes many strange and weird henchmen. You can recruit any fighters below. Pick an Ordo for your warband to be from. You gain access to the fighters associated with that ordo.

CountCostFighterSizeWsBsSTIGrSgFlLkSpecial Rules
186cInquisitorMedium6+D56+D55+D35+D35+D57+D27+D36+D56+D5Inquisitors begin with having the Old Lore ability.
0-462cAcolyteMedium5+D34+D34+D34+D35+D36+D25+D35+D26+D3Acoyltes gets advantage on battle shock checks while they have line of sight to an ally inquisitor.
0-1136cSpace MarineLarge7+D37+D313+D313+D37+D38+D26+D36+D26+D3Third Lung - Space marines can perform three actions per activation instead of two, and can take an additional lung shot injury before being forced unconscious.
0-176cTech PriestMedium5+D24+D23+D34+D35+D25+D26+D24+D35+D3Tech priests start with the Computer Nerd ability.
0-182cRogue TraderMedium5+D34+D34+D24+D24+D36+D26+D37+D26+D3Rogue Traders start with the Trade Routes ability.
0-256cGuard VeteranMedium6+D26+D24+D24+D24+D25+D24+D25+D24+D3Gaurd Veterans get +1 when shooting las or auto weapons.
0-255cDesperadosMedium3+D26+D24+D24+D25+D26+D24+D25+D25+D2Desperaods have a 10D10 bounty placed on their head. The warband that kills a desperado gets the credits.
0-264cEnforcersMedium5+D35+D34+D34+D34+D36+D26+D36+D26+D3Enforces must be equipped with a storm shield.
0-148cArco-FlagellantMedium4+D3D55+D56+D23+D315+D3D2D38+D3Bonded Weapons - Arcoflagellants cannot be equipped with ranged weapons.
0-182cAssassinMedium7+D25+D25+D25+D28+D27+D34+D32+D24+D3When an assassin is hit by one or more shots, they make an Iniaitive check with -1 for each hit past the first. If passed, they dodge the shots.
0-192cDaemon HostMedium4+D24+D24+D24+D24+D27+D28+D31+D28+D2Possession - All Unbound Daemonhosts are psykers, roll on the psyker table, rerolling any results of 61-66.

Ordo Adeptio

CountCostFighterSizeWsBsSTIGrSgFlLkSpecial Rules

Ordo Xenos

CountCostFighterSizeWsBsSTIGrSgFlLkSpecial Rules
0-168cSquat PirateMedium5+D34+D35+D25+D22+D36+D26+D37+D26+D3
0-140cRatling SpawnMedium2+D33+D33+D33+D36+D32+D22+D51+D21+D2
0-1Eldar RangerMedium
0-1Tyranid RogueMedium
0-1Necrontyr ExileMedium

Ordo Hereticus

CountCostFighterSizeWsBsSTIGrSgFlLkSpecial Rules
0-1110cUnbound Daemon HostLarge5+D35+D34+D64+D64+D68+D38+D5D28+D3Possession - All Unbound Daemonhosts are psykers, roll on the psyker table, rerolling any results of 61-66.

other fighters

  • tech magos
  • cultist, fanatic demagog
  • ecclesiarchy priest / dirll abot, cardinal
  • mutants
  • warp spawn

Custodian [225c]

SizeWsBsSTIGrSgFlLk
Large5+D55+D519+D619+D610+D310+D28+D36+D38+D3

Heralds of the High Lord - Custodians perform four actions in each of their activations.